It is recommended to take a first aid kit so you have a way to heal if you are attacked by fauna. Also inside the lifepod is a Medical Kit Fabricator, which will automatically provide First Aid Kits for the player to use when they get injured. Along with these, there will be 2 Flares, which can be used to light up dark areas until a more reliable light source is found. These will serve as your food and water source until you can create your own. Inside the lifepod, there is a storage chest with a red top, inside the chest, you will find two Nutrient Blocks and 2 Filtered Waters. After the fire has been put out you will boot up your PDA, a tablet that will act as a databank, inventory, beacon and screenshot manager, as well as act as your virtual assistant for the duration of the playthrough, giving game hints and anecdotes. Aim the fire extinguisher at the base of the fires and use it to put the fires out until you can no longer see their bright red and orange glow. A fire has started in the lifepod, move towards the Fire Extinguisher on the ground, (see Key Bindings for game controls), and pick it up. This is when the player will gain control of Ryley. Following the cinematic sequence, the player will wake up, and after a short struggle to get out of the chair, will stand up. It lands in the Safe Shallows, the first biome the player will enter. Following the ship's catastrophic hull failure and subsequent crash landing, he must find a way to escape from the water planet known as Planet 4546B, and discover the cause for the Aurora's crash.Īfter the Aurora's hull failure, Ryley enters Lifepod 5 and ejects the lifepod. You play as Ryley Robinson, the Non-Essential Systems Maintenance Chief aboard the Aurora, a spacecraft sent to the Ariadne Arm by the Alterra Corporation to build a phasegate. 16.2 Deactivating the Quarantine Enforcment Platform.There are two more rooms you’ll need a code for once you’re aboard the Aurora, Captain’s Quarters, and the Robotics Bay. In the locker room, you’ll find some batteries, water, and first aid kits. Accessing the Locker Room – Before you can get inside the locker room, you first need to cut through the sealed door. To get inside, simply climb on top of the cargo. Once again, you can use your Cannon to clear out any boxes or rubble that’s in your way. Accessing the Cargo Bay – To unlock the cargo bay doors, you’ll need to input the code.You should clear out some of the boxes that are in your way, using the Repulsion Cannon. Accessing the Lab – If you took the first route when entering the Aurora, you’ll find yourself in the lab.Subnautica Aurora door codesĪccessing the rooms and unlocking the secrets If you want to explore the submerged parts of the Aurora, we recommend taking a Seaglide with you. You will also need a Propulsion or Repulsion Cannon, a laser cutter, and a fire extinguisher. What’s more, you need to take a repair tool with you to fix any broken doors you might come across. We recommend taking the Stasis rifle and a Survival Knife because those seem to be the most effective. You will also need some sort of weapon to fend off all the cave crawlers. First off, you need to put on your Radiation Suit to protect you from the ship’s damaged engine. Preparing for the AuroraĮxploring the Aurora is going to take some preparation. When you cross the ramp, you will see a corridor, taking you straight into the Aurora. If you don’t want to go to the shore, you can approach the front of the ship, where you’ll find a ramp. The entrance will take you straight to Aurora’s laboratory. When you get to the right side of the shore, clear the entryway located behind the floodlight. The first entrance is near the shore, close to the ship’s crash site. There are two routes from your main site. Before you can crack all of the Subnautica Aurora codes, you need to find a way inside the ship.
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